Code
public Float:GetDistanceXYZtoXYZ(Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2)
{
new Float:dist = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
return dist;
}
Автор: Iain Gilbert (GhostGum).